Forsena / Training

PALADIN

Training Top

Attack(s): Knight Sword (80)
Move:
4-6
Special: None
Magic: Heal, Medica, Holy Word
Move Type:
Armored
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
2-8
1-2
0-2
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



SHOGUN

Training Top

Attack(s): Katana Blade (85), Iai Slash (70, cost 40MP, range 3 hex)
Move:
4-6
Special: None
Magic: None
Move Type:
Armored
Note(s): Called Swordmaster in the original Japanese version
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
1-3
0-2
1-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



AVENGER

Training Top

Attack(s): Knight Sword (85)
Move:
4-6
Special: None
Magic: Curse, Weakness
Move Type:
Armored
Note(s): Called Black Knight in original Japanese version
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-6
1-3
0-2
1-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



WIZARD

Training Top

Attack(s): Sorcery Staff (60)
Move:
4-6
Special: None
Magic: Flame, Geno Flame, Thunder, Geno Thunder, Exa Blast, Powered, Frost, Geno Frost, Fog, React
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
6-12
0-1
1-3
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
21050
23051
25157
27876
29692
32125
35321
37332
43819



NECROMANCER

Training Top

Attack(s): Sorcery Staff (60)
Move:
4-6
Special: None
Magic: Venom, Meteor Doom, Curse, Dimension, Weakness, Necro Rebirth, Flame, Geno Flame, Thunder, Powered
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
6-12
0-1
1-3
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
21050
23051
25157
27876
29692
32125
35321
37332
43819



CARDINAL

Training Top

Attack(s): Clergy Mace (70)
Move:
4-6
Special: None
Magic: Heal, Area Heal, Medica, Halo, Divine Ray, Holy Word, Flyingm Charm
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
1-3
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



GUARDIAN

Training Top

Attack(s): Debar Knuckle (80, may paralyze)
Move:
5-7
Special: Recovers 5%HP each turn
Magic: Heal, Area Heal, Medica, Halo
Move Type:
Land
Note(s): Attack in original Japanese is called Purge Knuckle
Per Level Increases
HP
MP
STR
INT
AGI
14-22
0-6
1-3
0-2
1-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



CHAMPION

Training Top

Attack(s): Brave Knuckle (85)
Move:
5-7
Special: Chance for critical hit +10%
Magic: None
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
14-22
0-2
2-3
0-1
1-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



VALKYRIE

Training Top

Attack(s): Spear (85), Throw Spear (55, range 3 hex)
Move:
4-6
Special: Has ranged attack
Magic: Heal, Holy Word, Fog
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-6
1-2
0-2
1-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



ARTEMIS

Training Top

Attack(s): Long Bow (75, range 4 hex)
Move:
4-6
Special: Can do ranged attack after move
Magic: Accel, Protect, Paralyze, Solid, React, Silent
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
0-2
1-3
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427



WITCH

Training Top

Attack(s): SLash Whip (60)
Move:
4-6
Special: None
Magic: Venom, Meteor Doom, Curse, Dimension, Frost, Geno Frost, Flying, Fog, Charm
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
6-12
0-1
1-3
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
21050
23051
25157
27876
29692
32125
35321
37332
43819



SAGE

Training Top

Attack(s): Force (70)
Move:
4-6
Special: None
Magic: Heal, Area Heal, Halo, Exa Blast, Powered, Frost, Geno Frost, Fog, Flying, Charm
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
6-12
0-1
1-3
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
21050
23051
25157
27876
29692
32125
35321
37332
43819



SAINT

Training Top

Attack(s): Pilgrim Rod (70)
Move:
4-6
Special: None
Magic: Heal, Area Heal, Medica, Halo, Holy Word, Divine Ray
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
1-3
0-2
EXP needed to reach next level
21
22
23
24
25
26
27
28
29
30
20650
22631
24157
26910
29212
31625
34151
36792
39550
42427