Forsena / Training

CAVALIER

Training Top

Attack(s): Knight Sword (70)
Move:
4-6
Special: None
Magic: Heal
Move Type:
Armored
Note(s): Caled Knight in original Japanese version
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
1-2
0-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Paladin



SAMURAI

Training Top

Attack(s): Katana Blade (75), Iai Slash (65, Cost 40MP, Range 2hex)
Move:
4-6
Special: Has ranged attack
Magic: None
Move Type:
Armored
Note(s): Called Swordman in original Japanese version
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
1-2
0-2
1-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Shogun



BERSERKER

Training Top

Attack(s): Fury Axe (80)
Move:
4-6
Special: Recovers 5%HP each turn
Magic: None
Move Type:
Armored
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-2
1-3
0-1
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Avenger



SORCERER

Training Top

Attack(s): Sorcery Staff (55)
Move:
4-6
Special: None
Magic: Flame, Geno Flame, Thunder, Exa Blast, Powered, Frost, Fog
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
4-10
0-1
1-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
6105
7107
8186
9347
10591
11920
13336
14841
16437
18126

Upgrades to: Wizard



DRUID

Training Top

Attack(s): Sorcery Staff (55)
Move:
4-6
Special: None
Magic: Venom, Curse, Weakness, FLame, Geno Flame, Thunder, Powered
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
4-10
0-1
1-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
6105
7107
8186
9347
10591
11920
13336
14841
16437
18126

Upgrades to: Necromancer



BISHOP

Training Top

Attack(s): Clergy Mace (65)
Move:
4-6
Special: None
Magic: Heal, Area Heal, Medica, Halo, Divine Ray
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
1-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Cardinal



MONK

Training Top

Attack(s): Debar Knuckle (70)
Move:
4-7
Special: Recovers 5%HP each turn
Magic: Heal, Medica
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-6
1-3
0-2
1-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Guardian



GRAPPLER

Training Top

Attack(s): Brave Knuckle (75)
Move:
4-7
Special: Chance for critical hit +5%
Magic: None
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-2
1-3
0-1
1-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Champion



NINJA MASTER

Training Top

Attack(s): Kunai (80), Shiruken (30, range 3 hex)
Move:
5-8
Special: Can do ranged attack after move. Can move, attack, then move again.
Magic: Weakness, Dimension, Accel, Protect, Paralyze, Solid, Silent
Move Type:
Light
Note(s): Called Shadow Master in original Japanese version
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
1-2
0-2
1-3
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746



LANCER

Training Top

Attack(s): Spear (75), Throw Spear (50, range 2 hex)
Move:
4-6
Special: Has ranged attack
Magic: Fog
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
1-2
0-1
1-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Valkyrie



ARCHER

Training Top

Attack(s): Middle Bow (70), range 3 hex)
Move:
4-6
Special: Can do ranged attack after move
Magic: Accel, Paralyze, Silent
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
0-2
0-1
1-3
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Artemis



SORCERESS

Training Top

Attack(s): Slash Whip (55)
Move:
4-6
Special: None
Magic: Venom, Dimension, Frost, Geno Frost, Fall Berg, Fog, Charm
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
4-10
0-1
1-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
6105
7107
8186
9347
10591
11920
13336
14841
16437
18126

Upgrades to: Witch



MYSTIC

Training Top

Attack(s): Force (65)
Move:
4-6
Special: None
Magic: Heal, Halo, Frost, Geno Frost, Flying, Fog, Charm
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
4-10
0-1
1-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
6105
7107
8186
9347
10591
11920
13336
14841
16437
18126

Upgrades to: Sage



LECTOR

Training Top

Attack(s): Pilgrim Rod (60)
Move:
4-6
Special: None
Magic: Heal, Area Heal, Medica, Halo, Holy Word
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
1-2
0-2
EXP needed to reach next level
11
12
13
14
15
16
17
18
19
20
5905
6886
7946
9087
10311
11620
13016
14501
16077
17746

Upgrades to: Saint