Forsena / Training

FIGHTER

Training Top

Attack(s): Fighter Blade (65)
Move:
4-6
Special: None
Magic: None
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
1-2
0-1
0-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Cavalier, Samurai, Berserker



BARBARIAN

Training Top

Attack(s): Fury Axe (70)
Move:
4-6
Special: None
Magic: None
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-2
1-2
0-1
0-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Berserker, Cavalier, Samurai



MAGE

Training Top

Attack(s): Sorcery Staff (50)
Move:
4-6
Special: None
Magic: Flame, Geno Flame, Thunder, Powered
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
2-10
2-8
0-1
1-2
0-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
2761
3430
5181

Upgrades to: Sorcerer, Druid



PRIEST

Training Top

Attack(s): Clergy Mace (60)
Move:
4-6
Special: None
Magic: Heal, Medica
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
0-2
0-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Bishop, Monk



RANGER

Training Top

Attack(s): Brave Knuckle (70)
Move:
4-7
Special: None
Magic: None
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
10-18
0-2
1-2
0-1
1-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Grappler



NINJA

Training Top

Attack(s): Kunai (70), Shiruken (25, range 2 hex)
Move:
5-7
Special: Can use ranged attack after move. Can move, attack, then move again
Magic: Weakness, Paralyze, Accel
Move Type:
Light
Note(s): Called Shadow in original Japanese version
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-2
1-2
0-1
1-3
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Ninja Master



SCOUT

Training Top

Attack(s): Short Bow (65)
Move:
4-6
Special: Can do ranged attack after move
Magic: None
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
0-6
0-2
0-1
1-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Lancer, Archer



ENCHANTRESS

Training Top

Attack(s): Slash Whip (50)
Move:
4-6
Special: None
Magic: Frost, Geno Frost, Fog, Charm
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
2-10
2-8
0-1
1-2
0-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
321
695
2761
4164

Upgrades to: Sorceress, Mystic



CLERIC

Training Top

Attack(s): Pilgrim Rod (60)
Move:
4-6
Special: None
Magic: Heal, Halo
Move Type:
Land
Note(s):
Per Level Increases
HP
MP
STR
INT
AGI
6-14
2-8
0-2
0-2
0-2
EXP needed to reach next level
2
3
4
5
6
7
8
9
10
301
655
1064
1530
2055
2641
3290
4004
4785

Upgrades to: Lector